UnDUNE II – The Demaking of a Dynasty

Description

UnDUNE II is an adaptation of DUNE II for PICO-8 from scratch.

Strategy-based resource management simulation, where three houses battle for control of Dune - home to both sand and spices.

FEATURES

👥 All 3 Factions (+Sardaukar)
👨‍🏫 All 3 Mentats (+Bene Gesserit)
️🗺️ All 9 Mission Levels (inc. anim map w/ intros)
🔊 Music + SFX remade for PICO-8 (by Gruber)
🏭 All 19 Building Types
🚛 All 21 Unit Types
🏯 All Palace Weapons
🐛 Sandworms
️⛰️ Multiple Terrain Types
️️⛏️ Spice Blooms
🌁 Fog of War
📡 Low/High-res Radar
🤖 Multiple AI Opponents
💾 Auto-saving after each Level
📊 Level End Stats (w/ Rankings)
💾 ️Spanning 11 PICO-8 Carts
️🖱️ Mouse/KB/Gamepad/Mobile-Friendly
⏳ Hours of gameplay

Credits:

Make sure to follow this creators on their social media for other cool projects they are working on.

👨‍💻 Code, PixelArt:
– Paul Nicholas – (@Liquidream) – www.liquidream.co.uk

🎶 Music & SFX:
– Chris Donnelly – (@Gruber_Music) – www.grubermusic.com

Additionally:

  • ️️🖼️ “Dune Nights” Cover Art by Ahmad Alromeadheen (@AAlromeadheen)
  • 🕹️ Playtesting by Chris DonnellyDylan BennettMaxwel

Acknowledgements:

  • Rotate Sprite and Raycast 3D Title snippets by Frederic Souchu
  • PX9 Data Compression by Zep
  • Good Enough Minifier for Pico-8 by Paul Hammond
  • picotool (luamin) by Dan Sanderson
  • Retrospecs by John Parker
  • A* Pathfinder by Morgan McGuire
  • Bitmasking example by Bigaston
  • Dialog Text Flow w/ Coroutines by Dylan Bennett
  • Palette-Maker by 2DArray
  • UnDUNE II: The Demaking of a Dynasty” name suggestion by Tom Hall
  • Westwood Studios for creating such an inspiring classic game.

Current Supporter Thanks:

  • ThatTomHall, Vitorio Miliano,  Andrew Dicker,  Kurt Klemm,  Qristy Overton,  Tobias V. Langhoff,  Hyperlink Your Heart,  zep,  Gruber,   Mooncat,  David Meslin,  Hodge,  Nicholas Stewart.

Past Supporter Thanks:

  • bbsamurai,  Daljit Chandi,  Roy Fielding,  Graham Wenz,  Franz Tormer,  Damien Cirade,  Llewelyn ‘NylePudding’ Griffiths,  Marco Lizza,  Christopher Castillo,  Morten Schouenborg,  Oliver Hunt,  Mike Poole,  Terraflubb,  Cody Dill,  Michael Leonardi,  Wilman,  Michael Sullivan,  Osky HeRo,  Mando,  uena,  StripesbyNW,  Morgan Brown,  Bryan Lefebvre.

Just Have Fun!

How to Play:

TIPS:

  • Rebuilding radar quality with the addition of a radar outpost (while making sure sufficient power levels remain available to keep running smoothly)
  • Certain buildings must first be completed before becoming accessible to you.
  • Later levels will unlock additional buildings and units.
  • If you need credits quickly, try returning an early Harvester back to Refinery.
  • Certain units are exclusive to specific factions - for instance the Harkonnen Devastator, Ordos Deviator or Atreides Sonic Tank are examples.
  • Establish a Repair Centre and units will tend to go there themselves for repairs without your having to tell them where.
  • Construct foundations quickly by placing 4x4 concrete slabs - even on uneven terrain! - and create base foundations quickly.
  • Create a Carryall using Hi-Tech Factory immediately - they make picking-up/dropping off units such as Harvesters or retreating units much faster!
  • Use trikes as fast, inexpensive scout vehicles to gather intelligence on enemy bases.
  • Stay alert - be ready for confrontation once they know who and where you are!)
  • Sandworms cannot consume units located on land.
  • Spice Blooms can be shot to release payloads of spice.

UnDUNE II – The Demaking of a Dynasty is a online Reaction time Game you can play for free in full screen at KBH Games. UnDUNE II – The Demaking of a Dynasty is also HTML5 games that be played on a mobile phone, tablet, and computer. Easily play UnDUNE II – The Demaking of a Dynasty on the web browser without downloading. Hope the game will bring a little joy into your daily life.

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